
YEAR END FUN SHOW and AWARDS BANQUET
General Rules
Divisions:
Lead Line - 5 years old and under
Pee Wee - 6-10 years old
Junior - 11-17 years old
Senior - 18-35 years old
Old Timer - 36 years old and older
Age is by April 1, 2005. You may not change division midway through the season.
There will not be a pony division this year, horses and ponies will run together under the exhibitor’s age division.
Horses and ponies under the age of 2 are not permitted to show for safety reasons. If you want to bring your youngster out for the experience, please wait until the show is over to use the ring and obstacles.
There will be planned “play days” for exhibitors who want to bring their green horses out to accustom them to the arena and obstacles. Watch the calendar of events.
No stallions will be permitted to show for safety reasons.
All Lead Line, Pee Wee and Juniors MUST wear a helmet. This rule will be enforced for your safety. You will not be allowed to enter the ring without a helmet.
Everyone must wear pants and boots with a heel or an approved riding sneaker. You will not be allowed to enter the ring to compete without proper attire. This is for your safety, without a proper shoe your foot could slip through the stirrup and get caught up if an emergency arises.
It is recommended that Lead Liner's who are really small be run with 2 adults for safety.
Stalls will be available for your convenience in the Open-Air Barn only. You MUST sign up for a stall when you register. You will then receive a stall card that MUST be filled out and posted on your horse or pony’s stall.
The Registration office will open at 8:00 AM.
Shows will begin at 9:00 AM
You must schedule at least 2 classes in advance.
Refunds will ONLY be given if:
There is an injury to the horse/pony or exhibitor
Weather inclement
Registration office will close after the Lunch Break
Points:
Points will be calculated per contestant in each class.
Classes with 5 or more exhibitors:
1st place = 5 points
2nd place = 4 points
3rd place = 3 points
4th place = 2 points
5th place = 1 point
Classes with 4 exhibitors:
1st place = 4 points
2nd place = 3 points
3rd place = 2 points
4th place = 1 point
Classes with 3 exhibitors:
1st place = 3 points
2nd place = 2 points
3rd place = 1 point
Classes with 2 exhibitors:
1st place = 2 points
2nd place = 1 point
Classes with 1 exhibitor:
1st place = 1 point
Points for Year End Awards will ONLY be calculated for those who have signed up with the registration office.
The Year End Awards banquet will be open to members, nonmembers, family, friends, grandparents, etc. A sign-up sheet will be available later in the season.
Please be sure to understand that an exhibitor may show more than one animal, but points for Year End Awards will only be calculated on ONE animal.
If for some reason, the animal becomes ‘unshowable’ at any time during the season, you may sign up with another animal, however, any points earned will NOT carry over to the new animal.
Points will not be calculated for team classes (relay race).
Description & Rules of classes:
Keyhole
Contestant will run to opposite end of arena into a raised box, turn horse/pony around and then run back. Knocking down a pole or the whole obstacle will result in a 5 second penalty.
Thread the Needle
Contestant will run to opposite end of arena through 2 cones, go around 3rd cone then run back.
Wild Card
The obstacle will be announced at the beginning of the class.
Barrels
A pattern of 3 cloverleaf barrels will be set up in the arena. Contestant may either begin on the left or right to begin pattern. Knocking down a barrel will result in a 5 second penalty.
Poles
A pattern of 6 poles will be set up in arena. Contestant will run to opposite end of arena and weave down then weave back and finally run home. Knocking down a pole will result in a 5 second penalty.
Scud A Hoe
A pattern of three barrels in a row, jump in the middle, then 6 poles will be set up in the arena. Contestant will begin by weaving through the barrels, jump the jump in the middle, then weave the poles, then run through the timer. Knocking down a barrel, jump or pole will result in a 5 second penalty.
Flag Race
Two barrels will be set up on opposite sides of the arena with buckets on the top. Contestant will run past barrel 1, pick up stick out of bucket, then run the perimeter of the arena, and drop the stick into bucket 2. Not getting the stick into the bucket will result in a no time.
Relay - No points
This is a team event. One contestant will stand at opposite end of arena, the other will start by in gate, run with stick to team member, hand off the stick, then the second person will run around perimeter to break timer. Starting rider must run behind second runner.
*Knocking down a pole, cone, barrel will result in a 5 second penalty.
*Failure to complete the course correctly will result in a no time.
*Patterns will be posted in the registration office and by the gate for your convenience.